To play is an act of free will. To tell a story is an act of creation. Games and stories produce thrilling experiences and pervasive adventures. The real world and the digital world form a single universe that revolves around people. When you follow a storyline, you can immerse yourself in the plot. When you play a game, you can gain a different perspective of everyday life. Stories let you travel, learn, explore, have fun, interpret, share, imagine… stories become more invigorating when you step into them and play. That’s what we do: we create games that bring stories to life.
Games give you the chance to have the whole world at your fingertips.
So here are some of the distinctive characteristics of LOG607’s narrative games:
- They traverse and delve into time and space. They take place in real-world situations, but also incorporate the digital domain, because digital technology helps expand on and enrich the contents of real life. Our games are pervasive, in the sense that they make use of technology to travel anywhere and everywhere, particularly to cities. In this way, cityscapes become vast playing fields. Space is redefined as a function of the player’s range of choices. Our games are structured loosely so that players can get more captivating personal experiences. We’re not prepared to sacrifice either analog or digital; instead, we try to blend the two spheres together.
- They both require and create interpersonal relationships, as groups of players have to interact and get themselves organized. LOG607 games are products of the social networking and social gaming era: they are imbued with this new culture and fit into its dynamics. They are therefore social games that generate collective stories, where each player’s input tends to mix in with everyone else’s.
- Although this real and virtual world is a land without frontiers for players to navigate, the games are actually based on one common platform, where different media are intertwined. Our games use the Internet, mobile phones, e-mail, printed books, audiovisual productions and even live performances: it is therefore a cross-media approach, to make the game situation similar to players’ real lives and to offer players different sensations and different ways to express themselves.
- Our games go hand in hand with the stories they open up. They ask players to step into the story without holding back. As players become intrigued by the stories, they get involved and identify themselves with the heroes, while the game heightens their attention. Our games do not drift away from the storyline, but rather maintain a close connection to the narrative. They are engaging and create an ideal atmosphere for players to interact.